Joypolis, in Odaiba, is an indoor theme park run by the video game manufacturer, Sega. Now, indoor theme parks in general are decidedly a lot less thrilling that their outdoor competitors, but after reading a few good reviews about the place, I decided to make the trip and have a look at it for myself.
These guys were a big part of my college days! |
Although the Sega brand doesn't leverage as much power as it used to back in the days, in Japan, they still run arcades, which makes them a pretty penny. As such, though, many of the attractions and rides at Joypolis are very arcade-game like, and no doubt some of them are simply improved versions of existing games. Fortunately, this actually happens to work quite well for them.
A racing game in Joypolis |
Not that all of the rides in Joypolis are a rehash of this formula though. One of the rides I walked into had a similar premise at first, having me sit down in a cart with gun-controls and shoot through hordes of zombies, but with an unexpected twist. Imagine my surprise when the cart was launched out of its tunnel and went barreling through the inside of the theme park, corkscrewing across a set of rails. Somehow, I didn't even notice when I had walked in that the ride was a miniature roller coaster.
Another of Joypolis's stronger attractions is Half-Pipe Tokyo, where riders are placed on a platform that moves back and forth on a set of U-shaped railings. There's a surprisingly good combination of height and speed, but on top of all that, the riders have a pedal underfoot which allows them to make their platform spin in circles if pressed at the right time. The amount of spins is tallied up and counted and measured against other riders, so there's a little bit of competition and challenge involved in the experience as well.
All in all, I think where Joypolis lacked in gigantic roller coasters and enormous haunted houses, it made up for by allowing visitors a unique experience where they chose how much they were spun or thrown around or flipped upside down. And though the concept of pressing a button and having something happen is very familiar for someone who plays video games, I felt like the theme park did a good job of making such attractions approachable and friendly for just about everyone, from hardcore gamer to average high school girl.
You'll be pleased to know that the admission price is just a little above half that of one of the bigger theme parks like Tokyo Disney or Fuji-Q Highland, so hey, it's an easy recipe for a good time.
Plus, Odaiba's a pretty cool place to hang out in general! |
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